Was up late after sleeping circa 2am last night, debugging Frag. Brushed and drank some water. Carrying on with the work. Parcel may be arriving late, possibly not today. Made no progress on PSpice.
They failed to pick up my parcel for the second day running. It might arrive tomorrow. Get the feeling that the world is going to the dogs. Some sniper assassin in America shot a bunch of firefighters. British, as a nation, going mad over the Tribulation and retribution towards the Liew witches' race -yea most all Chinese people.
Making some more progress on Frag, simplifying the collision algorithm.
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Past 8pm, finished simplifying Frag and now am simplifying the game AI (as the second responder). This part will be fun as I challenge my mind to think creatively and systematically, without restrictions of fiddly indices I dealt with earlier.
Got cleaned and showered. Disinfected my swivel chair. Parcel should come tomorrow. Can’t wait for my very first FiiO buds. The most expensive Chi-fi I’ve sampled. Tomorrow to learn pSpice as well for my Kapreka circuit project. Just a fun breadboard without using expensive parts.
We had Teochew stewed duck rice for dinner. Was tasty. Tomorrow, may be out to the mamak for breakfast. Must take my meds by 9pm. Took meds and brushed. Workout at 10pm. Sleep circa 11:30pm.
Am having trouble thinking of Frag’s AI motivators. Meanwhile the Liew witches are settling down at last, given copious orgasms and threats of stem cell damage. They can be feedback looped into tiredness on a cellular level, so they will rest more and only do important things.
Settled on the motivators, a decision loop. Worked out and am feeling energized. I’ve been a chair potato all day. Want to rough in the AI as sleep is still an hour away. Maybe get a game going by midnight.
Too late to playtest as it’s almost 12am. I need to calculate AI move indices, something I thought I’d avoided, so the move length / lineState position will be correct.
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